Some of the things I learned were about recording sound first or early on to create the movement too it (which i suppose I already knew but this just affirmed it) and creating turnarounds when creating characters. We saw their boards right up to the final piece and their ideas always seem quite consistent. The ways that each of them builds narrative were also interesting or how they communicate their idea to a team.
Some examples of boards with implicit instructions underneath of colours movements and positioning for other artists to work from
Ian Culbard creates a whole page of scratchy thumbnails sometimes only he can understand and work from.
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